You could do a whole adventure as a single extended contest. Would that make sense? Only as a pure plot flow description, where AP decline marks the time to the end of the story. People don't do that, they use a bunch of contests in an adventure. So by induction, I should similarly split up an extended contest when the abilities used in the contest change too much.
P.S. Now somebody's going to go off and run a whole adventure as an extended contest to prove me wrong :-)
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