Of course that can be countered by pointing to the p189 example of jumping over the hedge and hitting the monster. Jumping over the hedge is not an action that directly advances the contest, instead it is about getting around an obstacle. Nevertheless it is an action and in the example the GM rules that the player cannot combine it with an attack.
If the action cannot win the contest, then keep the AP bid low so it cannot win the contest. Remember that a 3x transfer requires a *fumble* by the other party - how did *he* mess up ("his ill-chosen insults make you angrier and more determined", perhaps) ?
Simply forbidding actions that are about improving the position ready for a strike would seem to rule out a lot of low AP bids. I'm not happy about something that seems to say "no, you can't bid that low"
-- -- "The T'ang emperors were strong believers in the pills of immortality. More emperors died of poisoning from ingesting minerals in the T'ang than in any other dynasty" - Eva Wong _The Shambhala Guide to Taoism_ Paul K.
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