See others but there is no reason why not, especially as characters become more proficicient and a 13 rated ability test becomes next to useless.
>And would they then be able to cement it for one hero point?
Yes, but... ;-) For me one hero point represents an ability at 13. If you want to give them a higer ability just press the animist hero point costs for spirits table into action. While not official IMO that table is your friend for figuring our HP costs to cement higher ability 'items'.
HTH.
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