was Re:What's wrong with Kathy?? Magic versus rules

From: flynnkd2 <flynnkd_at_...>
Date: Tue, 11 Nov 2003 21:55:39 -0000

I like the combination actually. Some of my players are pretty boring hangers-on from role playing propective - they are there to socialise more than play - so for them the auto augmenting is good. Others are very active and imaginative, and so the 'active' magic is good.

As for me as a GM, well even after a year of playing HW/HQ I am still learning about the game, and more importantly adjusting my GMing style from 25 yrs of D&D etc. HQ is somewhat liberating, but I am taking it a step at a time, to avoid pitfalls...

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