From glancing through Cults of Prax, here are some quick suggestions for
other gifts that could be substituted or added:
1. Gain a physical ability that would be useful in combat, such as Strong,
Agile, or Tough, at a rating of 12, or gain +5 in that ability. (This
overlaps Kargan's Combat Blessing, but it allows a little more freedom. It
was inspired by the characteristic raise gifts. It's also a little too
broadly applicable for my tastes.)
2. Gain the ability Withstand Physical Attack at 12 or raise it by +5.
(This is what I would suggest for Jonorol's Blessing, which seems to be
related to the old increase Defense gift.)
Thanks,
Andy
At 06:47 AM 11/13/2003 +0000, Jane Williams wrote:
>Getting rid of edges is going to make a huge
>difference as far as I'm concerned. When players have
>items, gifts, whatever, that only work in extended
>contests, (because they grant edges!) you get forced
>to use those extended contests whether you want to or
>not.
>
>Still haven't figured out what to do about gifts that
>grant extra AP, though :(
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