Re: Stacking Magic

From: flynnkd2 <flynnkd_at_...>
Date: Mon, 17 Nov 2003 22:16:14 -0000

I dont have my rule book with me, but I raised this issue of stacking a few weeks back and nobody really answered it. As I recall the rules imply what the original post says, 5 mins for each extra augment... whether in melee or before melee... if the SWAT team is casting augments during melee then they are breaking the stacking rules (as I recall, shoot me down please)...

Why would being in melee cause magic to behave differently, or casting on another in melee change things...



I have encountered the same issue of stacking throwing out a set encounter, the answer to your problem is not to set the NPC skill level untill you know your players skill level... just change them on the fly...(before they start the contest)... or counter augment...

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