- In HeroQuest-rules_at_yahoogroups.com, "Roderick and Ellen
Robertson" <rjremr_at_s...> wrote:
> > I may
> > need to become a bit more discriminating about what abilities I
allow as
> > "always on" auto-augments.
>
>
> Well, you could always give the *players* a time limit -
Another possibility: for pre-contest augments, you can only choose
one personality trait *. You can focus on hating the lunars or
loyalty to your comrades, but you can't psyche yourself up more with
both of them than you can with just one. Once in the contest, go
crazy, augment with whatever you can, if you want to take the actions.
- alternatively, you can only auto-augment with one. More than that
and you have to roll for the augment, with a -3 for each trait you
are already focussing on. But that might lengthen things, what with
the dice rolling and all.
--Bryan