wrote:
> >--- In HeroQuest-rules_at_yahoogroups.com, Paul Andrew King
<paul_at_m...>
> >wrote:
> >> >
> >> >Ex 1: Rigsdal gives a combat affinity. >
> >> In this case given that the affinity is Combat, and Rigsdal is
a
> >> subcult of Humakt who does cover all sort sof combat I'd say go
> >ahead
> >> and use the affinity without modifiers.
> >
> >Ummm, Rigsdal can be a sub-cult of humakt, elmal, or orlanth
> >allfather, so I should have been clearer. I was talking about
> >Rigsdal as a stand alone god (yes, you can worship just rigsdal).
> >His combat affinity contains a curiously lmiited set of feats,
which
> >is what had gotten me wondering about this in the first place.
>
> Ah my fault, I should have checked Storm Tribe properly instead of
> remembering the Humakti write-up. Personally I think that the
> limited feat selection is an adequate limit in itself, especially
if
> my reading that Initiates can't improvise feats outside those
listed
> is correct (HQ p118).
>
It is a Combat affinity, not 3 combat feats. An affinity can have
more than 3 feats, devotees (and maybe initiates) can improvise new
feats, can cement them and make them real feats... so as long as he
has the Affinity he could eventually add Blunt Praxian Spears as a
feat, or even Sharpen Sword... only a matter of HPs.