Re: alternative wounding rules

From: giangero <giangero_at_...>
Date: Thu, 04 Dec 2003 13:45:18 -0000

anything that works for you is good, but IMgame we tend to forget flaws more easily than hurts/injuries.

Also, I think that considering a hurt as a flaw and so request HP expenditure to decrease it, strengthen the idea that Hero Points are meta-hit points which is a Bad Thing.

IMO, Gian

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