Re: alternative wounding rules

From: argrathi <argrathi_at_...>
Date: Wed, 10 Dec 2003 20:42:17 -0000


In my game we allow PCs and major NPCs the right to *always* make final action rolls. However the target number to beat is the skill the opponent used to defeat you + the APs you are below zero. If you are not defeated you go back to 1AP not the usual. Your PC can now lurch around the battlefield with two broken arms to his hearts content.

I would agree that a major injury would always defeat you except I've seen a no-holds-barred fighter continue to a draw with a broken wrist.

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