Re: Augment Returns (was Equipment Bonuses in Combat)

From: flynnkd2 <flynnkd_at_...>
Date: Thu, 08 Jan 2004 22:04:03 -0000


...

> So, have I made any errors in my analysis? Does it seem like a
sensible
> tweak to accomplish my goals? Should I go further, and try to get
the payoff
> closer to the auto augment? Any other methods that would suffice?
>
> Thanks for your attention,
> Mike
>
> _________________________________________________________________
> Tired of slow downloads? Compare online deals from your local high-
speed
> providers now. https://broadband.msn.com

All game should be forced to hire a stats person to analyse them. Most people have no idea how dice/stats work, and comments like this are great... to me at least. ))

I hadnt thought about this area as my players rarely, if ever, use anything except auto-augments. But I like it and will probably use it to encourage them to think about maybe takign a risk now and then.

Powered by hypermail