I really like some things about your methods (especially point 2, which is how my currency system works, effectively). But I'd worry that rolling augments afterwards would be anticlimactic. Yes, I understand that its sort of a letdown when the augment that you put in doesn't end up mattering. But if you roll afterwards wouldn't it sometimes seem that contest was about the augment, and not the primary conflict? I suppose it might just be a narration matter? Hmm. I do see how chasing down that last point could be interesting.
Definitely something to think about.
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