RE: Re: Augment Returns (was Equipment Bonuses in Combat)

From: Mike Holmes <homeydont_at_...>
Date: Mon, 12 Jan 2004 12:45:06 -0600


>From: Antonio �lvarez del Cuvillo <antalvarez1976_at_...>
>
> >The problem here is that it's senseless to use a HP to assure a
> >level of an augment.
>
>In my games, they do it for augmenting others in very difficult
>simple contests which are 'joint efforts'. All players are
>augmenting the leader and everyone likes to have some importance.

That I could see. But it's a specilized case, and so limited. That is, in the majority of cases of self-augmenting, you still have the problem.

Mike



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