character creation questions

From: Rich <richreis_at_...>
Date: Thu, 15 Jan 2004 04:21:48 -0000


I'm creating a Puma Person character in a new HQ campaign,and I'm finding the available information a little scanty, particularly in regards to Puma magic. I'd like to start as a concentrated animist of practitioner level, using Puma Ancestors Tradition and the "Little Speaker, the Bush Voice" Practice (mentioned in the Puma Person homeland description in the main HQ book).  

Questions:  

  1. how many of the 20 "upgrade points" does this use?
  2. can I have some local Common Magic charms too, or only the Ancestor Tradition charms and the Bush Practice spirit spells?
  3. what does "Any, but rare" mean in the Bush Voice Practice listing? That Practitioners are rare, but any (puma) can become one?
  4. Although it's not clear, I'm guessing that Voice of the Wilderness, Speak with Anyone, and Speak with Anything are individual spirits, and will work with my GM on coming up with spells for each them.
  5. Would the Bush Voice practice have a Secret, or are all Puma religions Secretless because Death was revealed?
  6. Is there any more detail about Puma People available somewhere, either official or otherwise? I've seen the Puma Homeland Voices writeup.

Thanks in advance

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