> >And if allowed, what happens when fighting a major 'baddie'?
>
> What makes this different?
> --
>
> David
Its fun knocking peoples heads off, but when a player wants to do it to a main bad guy then he may argue 'it worked for me there why not here..? Thats all. I guess that is one of the challenges for the narrator to bridge the 'narrative divide!''
Regards,
Rob
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