wrote:
>
> > >And if allowed, what happens when fighting a major 'baddie'?
> >
> > What makes this different?
> > --
> Its fun knocking peoples heads off, but when a player wants to do
it
> to a main bad guy then he may argue 'it worked for me there why not
> here..? Thats all. I guess that is one of the challenges for the
> narrator to bridge the 'narrative divide!''
>
Just point out to them how easily _their_ followers go down, and ask
if you want the bad guys to be able to take them out so easily?
Really, the extended contest is in part to heighten the drama of
major points, but it is also to help moderate the effects of the
lucky shot.
--Bryan