>I'm re-reading the rules and saw the multiple attacks rule yesterday. Wow,
>quite difficult that : direct malus from the number of attacks you try (ie :
>trying to hit three different guys, you get a -6) and the opponents will use
>their best result to 'parry'.
Yes, I'm pretty sure this is the same as Hero Wars, and I think it was almost never done in our games. Perhaps the design goal was so that one powerful character couldn't just end a contest with a single roll -- it means his friends at least get one round to do something.
-- David Dunham Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html Imagination is more important than knowledge. -- Albert Einstein
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