On Thursday 19 Feb 2004 4:24 pm, Bruce Ferrie wrote:
> Hi All,
>
> I've just brushed the cobwebs off and posted some thoughts on how to "do"
> research in play in a HeroQuest game on my website -
> http://myweb.tiscali.co.uk/bferrie/resources/index.htm
>
And very good it is too. I espcially like the notion of changing the
contest from "do we discover X?" to "how many problems do we accumulate in
the process of discovering X?"
Good one!
Neil.
Neil Smith Milton Keynes Roleplaying Club
neil_at_... http://www.mkrpg.org.uk
http://home.freeuk.net/wimp/ Honorary Life Member www.SADWargamers.com