No. you still spend extra for fast advancement. (Page 59)
> Under herowars rules it was 6 HPs (provided the
> narrator says yes and the skill was actually related
> to the sessions/scenario/mood of player's wife/colour
> of dawn/taste of cookies) !?!
The example is a devotee (since he's worried about specific feats), which means that he has concentrated his magic (Affinities cost 3 to raise instead of 6).
Assume that in the example he spends the points over three sessions, rather than all at once (since that is a better use for the HP), and that it is related to the session just played (he's a *great* coward, and runs away a lot!).
I didn't mean to imply that he upgraded his feat +3 at one go.
RR
It is by my order and for the good of the state that the bearer of this has
done what he has done.
- Richelieu
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