How many spirits does a shaman start with? The animist magic rules
(Player's Book, p. 213) state that animist tribesfolk start with five
spirits in fetishes (which can be traded for integrated spirits at a
two-to-one ratio). The description for holy people/sacred chiefs/etc.
(p. 214) says the chief gets the benefits of the tribal tradition,
plus a spirit ally. But I couldn't find a specific statement in the
shaman section of how many fetishes or integrated spirits a shaman
should start with, other than a fetch. I also couldn't find anything
in the keywords for Kolating spirit-talkers or Jakaleel or Grazer
shamans.
James