Surely an EC is _explicitly_ linear? One thing happens, then another, etc. The situation you narrated as the result of one action is the "input" to the next, etc.
> An earlier post pointed out to me that time was flexible in an
> action, and if you think about the system time is actually
> redundant... a contest has a goal, when the goal is attained it is
> over.
That's certainly true (but is a very different proposition from the first).
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