> However I think the Orlanthi feat of "Snatch Breath"
> makes a great defensive "active" magic against spells--you can't
> generally cast spells without talking (per the HQ rules), so if
you
> see someone starting a spell that you want to stop, snatching
their
> breath away before they can complete it sounds like a perfectly
fine
> defense.
>
Silencing Bellow would work as well.
Mark Mohrfield