RE: Re: Exploiting sidekicks

From: Paul Andrew King <paul_at_...>
Date: Tue, 30 Mar 2004 00:21:11 +0100


> --- Paul Andrew King <paul_at_...> wrote:
>> >
>> >It shows how HP *can* be spent on on sidekicks, is
>> my
>> >thought. If they have keywords higher than the
>> base,
>> >then HP can clearly be spent on keywords.
>>
>> There's no mention of the keyword being increased -
>> or of any
>> increases to keywords except in the advanced
>> experience rules.
>> Presumably you could increase the abilities within
>> the keyword, and
>> "increase" the keyword itself by increasing all the
>> abilities under it.
>
>Then how do you see the OiD NPCs sidekicks as getting
>their published skills? Like that?

More likely Advanced Experience !

> I'll assume a
>near-infinite number of HP have been spent on them, of
>course!

If you want players' sidekicks to advance in play, then I think that that is the way most consistent with the rules as they stand.

-- 
--
"The T'ang emperors were strong believers in the pills of 
immortality.  More emperors died of poisoning from ingesting minerals 
in the T'ang than in any other dynasty" - Eva Wong _The Shambhala 
Guide to Taoism_

Paul K.

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