This sounds exactly like Malkioni heroquesting, especially among the Castle Coasters. Perhaps you mean that heroquests aren't consciously initiated, but just happen when someone goes into an area where the barrier drops to something easily negotiated without Community Support, perhaps around 5-10W (like climbing a slick wall), rather than "adventuring in the Mythic Past" with W3 barriers.
Of course, this is also how most Theistic Experimental Heroquesting probably happens. We just hear more about the Community Heroquests because other people are involved, and the rewards are (usually) higher and more widely shared.
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