>Do you apply improv modifiers to an ability being used to augment?
Yes.
> For instance, the PC is trying to convince a Lunar policeman that
>what he's doing really
>isn't against the law. He's got *Convince Anyone* at 5W and "Dara
>Happan Law" at 17. I
>say Dara Happan law isn't quite the same as Lunar Law, so dock him a
>-5 improve
>penalty, which means his augment is only +1. Does that make sense?
Exactly. (For what it's worth, in our games, it seems more common to disallow an augment rather than apply a modifier.)
-- David Dunham Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html Imagination is more important than knowledge. -- Albert Einstein
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