A clarification of what happens when you leave. From HQ164: "A grimoire
is magically connected to the founder's node and then attuned to the adept
who will use it."
Therefore, a Grimoire is a magical object, for which the relationship is
'Use [Grimoire]'. If you are thrown out or leave, you are cut off from the
Node, making the grimoire a permanently non-magical book, thereby removing
the Use [Grimoire] ability and any spell-related capability of the
grimoire. You have what remains - the memory of what you have learned, and
the wand/staff/etc with your spells on it, which you can improve. You
don't want to lose that, either; you can't remake it without a Node...
Paul May
0409544095
Any opinion expressed is mine, no matter where I got it from, and I retain all rights to it, should it prove to be of any value.
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