> But what if this helps call an embodied spirit?
> What if "ward camp" isn't a precise spirit name,
> but rather a more general description.
> In this case, maybe it helps you call upon the
> local landscape spirit(s), if any, to ward your
> camp. It would help you roll to
> sacrifice/propitiate appropriately, getting
> a temporary benefit.
Surely that would be an ability (or a common magic talent), and this is listed as a spirit, right? It would be rather strange to have a spirit that functions to call other spirits.
On the other hand, I see the wastes as being full of not-so-friendly landscape spirits, so having a spirit like this would be handy to make the local spirit friendlier.
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