Re: Digest Number 1587

From: kwinland_at_...
Date: Thu, 15 Jul 2004 17:19:18 EDT


In a message dated 7/15/04 5:24:41 AM Eastern Daylight Time, HeroQuest-rules_at_yahoogroups.com writes:

<< One idea would perhaps to allow the item to represent a Hero Point rather  than a bonus - ie you spend it to bump a result. A bottle of fine wine could be a
 suprise weapon in a fight, help with seduction or persuasion, make a friend,  help heal a wound; a secret could be just the thing to answer ones current  problem. Again, agreeing >>

This is a simple, yet elegant, mechanism. Just have the HP bound as the item in question, to be used or freed up later.

Ken

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