Hmmm. Well, consider that most abilities don't have any "already-established" game mechanic difference /use, outside of applicability. These have one more than most.
What I'm getting at is that this is, in fact, something that differentiates these sorts of characters, making devotees and initiates even more distinct, not less. Consider that they could just have had the same ability and not had the name differ for both. Uh, Faith in [Diety]. but instead they discriminated.
Mike
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