Re: PC with no magic

From: Jeff <jakyer_at_...>
Date: Fri, 13 Aug 2004 12:57:18 -0000

Meh. How many games do you have where you get a secret? Not many. Certainly not mine, even at its height.

> Anyway, isn't part of the fun making characters aware
> of the consequences of their actions? Maybe I'm
> putting an overly modern monotheistic slant on things
> but looking at what Orlanth sets on apostates shows
> he's got quite an interest in these things.
>
> TTFN,
>
> Ash
>

As others have said, the underlying creed of Orlanth is "Mistakes are Made And Fixed." Remember, this is the Hero Wars - the aftermath of Fimbulwinter is a perfect time for new ways to be accepted by the Heortlings.

After the Fimbulwinter, the surviving Hidden Spear clan was *different* - many of them had become Odayalans for example and others had become Humakti. The clan had gone from being a peaceful (read cowering) bunch of disparate refugees to a competent, organized, more-than-a-little-predatory War Clan.

Jeff

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