Re: Re: PC with no magic

From: ASHLEY MUNDAY <aescleal_at_...>
Date: Sat, 14 Aug 2004 10:07:18 +0100 (BST)


Dunno, but we do know (mechanistically) that:

Whatever it is ties you to a particular otherworld (IIRC the 3 otherworlds were not something you were particularly keen on, so this might leave a bad taste in the gob) but not so tightly you can slide out of it at a moments (expenditure of 2 hero points) notice. It's ducking your head under the metaphorical slurry pit without the feet welding bit.

As it kills facility with magic you already have it must be something more than just specialising in a particular field of knowledge. Perhaps some rite (a deliberately failed HQ challenge?) that bonds you to a particular other world and severs your connection to the others.

My current thought is that there should be some sort of contest to become concentrated (e.g. beat 10W with your best magical ability of the type you're trying to concentrate) reresenting this rite, but what the Gloranthan reality of that rite is I have no idea at the mo.

Cheers,

Ash

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