RE: Re: ...gameplay in general...

From: Mike Holmes <homeydont_at_...>
Date: Tue, 21 Sep 2004 11:34:53 -0500


>From: "simon_hibbs2" <simon.hibbs_at_...>

>For a real hero, there are
>more important things in the world that their own life, but the
>corrolary to that may be that losing or even risking those things is
>worse than dying. Ergo, death isn't necesserly the worst thing you
>can threaten them with.

Well said, Simon.

Character death is the worst thing you can threaten a player with, because it means a real life loss of effort invested in the character. But then the player is supposed to be having fun. It's the threats to the character that are fun, not threats to the player.

Mike



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