wrote:
> Hi all
>
> I was coonsidering a Hedkoranthi character. Say he Hurls
> Thundertone, augmented by the relevant abilities - I would rule to
> be a magical attack, to be resisted by the best magical ability of
> the target, augmented with relevant abilities - such as sword and
> shield fighting.
>
> I would also rule that dodge would also work and be used as a
> primary defence.
>
If you are allowing "Dodge" as a suitable skill to defend then I
think you'd find it hard to disallow other mundane abilities on the
grounds that it is a "magical" attack. Why, for instance, should I
be allowed to dodge it but not parry it with my regulation issue
Sundome Templar large shield? or just stand there and "Take it like
a Man"?