> I thought someone said the other day that most feats were just
> intended to provide augmentation for normal skills, and it was only
> secrets, (Like Humakt's Death Stare, or whatever it is called) that
> were "ranged killing magic". Even if you mean that players can use
> "death" or "combat" affinities to deduct Action points as feats, is
> this really more common than hte "Disruption" spell?
I think you mis-interpreted David's statement. Most magic can be used at range - except things noted in the Optional and Mandatory Physical contact sections (HW 231) and things that you decide are mandatory (using a fetish requires that the fetish be touching the caster, but not necessarly the target).
Most magic is not all-or-nothing when used in an Extended contest. Some magic, like the Death Stare, *is* all or nothing, but this tends to be the Big stuff - Secrets and the like.
Magic is usually just another weapon in the hero's arsenal. When used as an enhancement, several different feats(/spells/fetishes) can be used at the same time (only *one* mundane ability can be used for enhancement (HW 133)) It can bend the rules a little - For example, the question about enhancing with a Bonus *and* AP from yesterday - I'd allow magic to do that, but not a mundane ability.
RR
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