> > Not at all less dramatic. Drama is proportional to scale. If
> > the story is
> > about one person's path throught the minefield's of belief,
> > then that's plenty dramatic.
>
>Well, there's more than one PC, but I want to leave the option open for
>plenty of murkiness and confusion for *my* PC. The Humakt PC's story is
>probably about Killing Things.
That's the collaboration that's RPGs. What's cool is that HQ allows both to happen simultaneously without a problem, IME. Meaning that your drama isn't diminished just because Humakti guy has killed his tenth zombie today. It's all good.
> > You guys don't play by IRC or anything, do ya? I want in!
>
>PBeM (you mean there's some other way of role-playing?) and since the GM
>has just joined this group, you can hope :). Adrian? Could you cope with
>another player? If he promised nicely to help out with the rules?
Cool, thanks. Let's move this part of the discussion off list, however.
Mike
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