Re: Re: Animism: multiple traditions?

From: Light Castle <light_castle_at_...>
Date: Tue, 12 Oct 2004 19:33:43 -0400


In my world I've certainly decided that a Shaman can learn how to control a spirit outside of her tradition. As in, if you beat it down to complete defeat, you can call on it and control it. Mind you, that's NOT going to be easy. But it fits my conception of how a Shaman would work. (It's not necessarily goingto be a friendly spirit either, of course, it will still likely be resentful.)

LC

On 7 Oct 2004 at 8:51, Roderick and Ellen Robertson wrote:

>
> > > That you really need to be a shaman to beat up spirits. (I'm
> > sorry, I was
> > > remembering the good old days of HQ, when we didn't have practices
> > or
> > > traditions, and anyone could interact with spiits)
> > >
> >
> > ..old days of HW... surely?
>
> yeah yeah yeah. I'm getting old, kid, leave me alone. [grumble kids nowadays
> hmmph grumble, NURSE!]
>
>
> > Another old HW rule that I don't think survived the transition was
> > that a shaman who brought a spirit down to complete defeat could
> > then treat the defeated spirit as part of their own 'personal'
> > tradition (from memory, the exact wording may differ). I suspect
> > the intent is to allow the "scary old shaman" to have spirits that
>
> Precisely. Except we didn't have traditions yet.
>
> > you weren't expecting, which appear to come from outside of his
> > normal sphere of influence. It may be an ability that is perculiar
> > to a particular or small subset of practices?
>
> It may be one the the small-S secrets of shamanhood, attainable by
> Heroquest.
>
> RR
> C'est par mon ordre et pour le bien de l'Etat que le porteur du présent a
> fait ce qu'il a fait.
> - Richelieu
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