As an alternative, would the use of some sort of tokens/currency (coinage of different values, or those glass bead things that Magic players use in whatever it is they do - I apologise now for any personal prejudices peeping out here!) add to the game fun, and keep the players guessing to a degree - "Look at that pile of APs!!!"
I also want to see one of my players, in true poker fashion, push the whole pile forward and say (in best Storm Bull accent),
"Come on!"
as a caveat - I'm still reading the rules, and haven't had the chance to run anything yet, these were just thoughts that occured while sat at home with my cocoa and HW.
mike 8-)
>
>
> Roderick and Ellen Robertson wrote:
> >
> > > As I understand the rules, you can ask the Narrator what is your
> > adversary's
> > > current AP are, once he or you have transfered/forfeit APs.
> > >
> > > Is that correct ?
> >
> > Yes.
> >
> > > What is the rationale behind that ?
> >
> > "When I left I was the learner, but now *I* am the master"
> >
> > "You are good, old man, but not as good as me"
> >
> > "because I'm not left-handed either"
> >
> > There are numerous times that the protagonists can tell how good their
> > opponent is and how the fight is going.
>
> "You've got them on the run!"
>
> > > Knowing the exact current APs of the adversary is a major advantage,
as it
> > allows
> > > the player to do mathematical bid calculation, which could spoil the
fun
> > of
> > > the contest.
> >
> > Uh, so don't do that.
>
> I think that's something I'm going to encourage. Number crunching can
> destroy the mood [hi steve! =) ]
>
> > > I would have expected that the player could not know that crucial
point
> > unless
> > > he his using some kind of feat or skill ? Or unless he assesses the AP
> > according
> > > to howc the adversary perfom during the contest ("OK, that guy appears
to
> > be
> > > good at fighting" kind of thing, but not "OK, that guy is 10AP more
than
> > me
> > > !), or according to description made by the Narrator ("Your adversary
> > seems
> > > destabilized, and close to running away").
> >
> > Since it was a relic from Robin's draft, I'll let him explain more if it
> > needs it.
> >
> > RR
> >
>
> Besides, most of my PC's seem to be able to keep track of the running
> AP's in their heads. Afterall, at the start of the engagement, we do
> actions in order of AP totals...
>
> ...sigh. Want copy of rules. Want. Waaa.
>
> Jeff
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