> The disconnect is between "Gloranthan Metaphysics" and "Game
Rules". We have
> a situation in game rules where a spirit *seems* be be able to
> change. This isn't "true" in the Gloranthan Metaphysical sense,
and the rule
> shouldn't be taken as indicative of the "truth" of Glorantha.
I agree. As a rule of thumb, never try to use the game rules to try to figure out the "truth" of Glorantha. Although the HQ rules model Gloranthan metaphysics much better than RQ1/2/3 did, they still have their flaws.
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