Re: Theists buying "sub-cult" magic wrt Heortlings
What I allowed was that you could learn any affinity or feat from
any sub-cult of YOUR primary religion. The caveat, and its a
biggie, is getting taught it. In my game a couple of Orlanthi got
the flight affinity but they could only improvise individual feats,
they would have to learn them all seperatly. As it fitted with the
story and King Broayn ordered it, so it was all in keeping with the
epic thrust so to speak. We don't play the heortling clan type game
so there is not any hanging about talking to the priest you know
trying to cajole him into 'sorting you out'.
To be fair, none of the players asked about having feats from other
subcults, so its not been an issue. As HQ is a more storytelling
game, it's been my experience that on the whole people are not that
bothered about picking up feats from all over the place. Having
said that, if it makes a good story then why not I say.
I have been a big fan of the Martin Laurie and Wesley Quedros'
Gwandor saga and if you look at some of tose characters they have
loads of affinities and from what I can see its worked fine.
I think that Hero Point economics comes into play here. Magic is
mucho grande expensive, and as a player, personnaly I would rather
concentrate on my core stuff - the Secret rules encourage that.
- In HeroQuest-rules_at_yahoogroups.com, ASHLEY MUNDAY
> We had this conversation a while back, and I came to
> the following conclusions:
> Initiates can buy any magic they want from other
> subcults of the same aspect easily enough. If they
> want to learn an affinity from another subcult I ruled
> that they have to become a member of the subcult to do
> If all they do is learn a single feat without joining
> the subcult they start the feat at a level of 13 and
> they can't improvise a greater score in it from an
> affinity they already possess (i.e. a Destor Initiate
> can't improvise a Mastakos only movement feat, even
> though he has a movement affinity). Only devotees can
> improvise feats outside of the list provided by their
> The other thing I've allowed, and I doubt it'll ever
> happen, is for Initiates to learn other feats and
> affinities from other aspects of the same deity or
> other deities if they succeed in a request for Divine
> aid from that deity.
> Devotees are a bit more limited. They can't learn any
> magic from any other source than the aspect they're
> devoted to. If they learn another subcult's feats they
> can use a relevant affinity to base their ability on.
> If they learn another affinity without becoming a
> member of the subcult, they use it like an Initiate
> --- bethexton_at_y... wrote:
> > In the HQ rules, it allows initiates and devotees to
> > join or just buy
> > the magic from their god's sub-cults and hero-cults.
> > Now in the Heortling religion, as described in
> > Thunder Rebels and
> > Storm Tribe, every god has multiple sub-cults.
> > Again per the rules
> > in those books, joining another sub-cult of your god
> > (or within the
> > aspect) takes another 10% of time and resources.
> > This agrees with
> > the description of joining a sub-cult in the HQ
> > rules (10%). The HQ
> > rules even briefly mention that most Heortling gods
> > have many sub-
> > cults. So in that respect, it sounds like they are
> > using sub-cult in
> > the same way.
> > On the other hand, the implication that I read in
> > the rules was
> > that "sub-cults and hero cults" were equally lesser
> > things. In other
> > words, you can be an initiate or devotee, and at a
> > lesser level of
> > godly power there were petty gods or heroes
> > associated with your
> > worship, which you could join or buy the magic from.
> > Which leads to the question, can your average
> > Heortling initiate or
> > devotee just buy the magic from all of their god's
> > (or god's
> > aspect's) other sub-cults? So could an Ernaldan
> > queen (of the queen
> > sub-cult, I forget the name), just buy Kadone's
> > grounding affinity?
> > Could a Destor devotee buy Mastoko's "Three Step
> > Movement" affinity?
> > Could every Orlanth Allfather initiate buy
> > Starkval's "Combat"
> > affinity? (I don't have Thunder Rebels in front of
> > me, please excuse
> > if I have names a bit garbled). Note I'm talking
> > about buying the
> > magic without joining the sub-cult (so making no
> > more time commitment)
> > I know I read this before, but the implications are
> > just starting to
> > sink in......
> > --Bryan
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