Re: Re: One session per season...

From: Darren Hill <rpglists_at_...>
Date: Fri, 14 Jan 2005 20:13:24 -0000


On Fri, 14 Jan 2005 14:07:04 -0600, Mike Holmes <homeydont_at_...> wrote:
> Now, interestingly, I find theme in every little thing. I roll for all
> kinda
> crazy BS that many people wouldn't roll for. I call for rolls against
> people's default grooming before they go to the dance. I roll for
> whether or
> not a character reads something correctly. I roll for planting fields.
> But I
> only do these things when I think that they say something about the
> character - not because it's the next thing that they run into in the
> in-game environment. Even if it's a dragon. I have to see the
> character-centric relevance first.

Do players ever ask, "can I roll for this," when you would have skipped over it?

> my Aftermath! game was solely about making farming rolls and such
> to ensure that the colony survived.

Ah, Aftermath... I fondly remember my X-com: Aftermath! game :)

Darren

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