Re: Saga system

From: Darren Hill <rpglists_at_...>
Date: Fri, 14 Jan 2005 21:28:05 -0000


On Fri, 14 Jan 2005 21:05:27 -0000, Jane Williams <janewilliams20_at_...> wrote:
> Let's see, if Fred the NPC is 20 and has his keywords at 17. By the time
> he's 40 one keyword will be at 17W. At 60, he'll have got up to 7W2. But
> only in one keyword.
> That sounds too low to me. Where did all those clan chiefs and so on
> with their W3 abilities come from?

Isn't it the case that those clan chiefs w3 abilities aren't actually true keywords, but are shorthand ratings for their favourite abilities out of their keyword (and so, includes their 'game' experience as well)? If so, the saga advancement system doesn't have to produce their stats.

>> Again, it's keyword levels, so I don't think this applies.
>> Moreover, if the player says to me, "I was farming" that
>> counts to me as play for this purpose. I only apply the
>> double cost if the player is basically saying, "I had it all
>> along."
>
> Right, that makes sense. Unless, I suppose, they write some good
> back-story? Sometimes abilities can have been there all along, but have
> only just become relevant enough to be listed on a character sheet. "Was
> at school with Fred" won't get listed until you suddenly realise that
> Fred is now the clan champion of the place you've just walked into. Once
> you do know, you can describe all the things you used to get up to, the
> shared pranks, the way you nicked his first girlfriend - oops!

You can argue that either way - maybe you pay double, because you had your chance to describe the backstory when you originally described the character. The in-play argument I think is for things you actually doing now, whether onstage or offstage.

On the subject of raining keywords, one thing that bothers me is rating escalation.
Let's say you have a starting character with 7w in his main ability, and in some contest he manages to get 5 of his 17 ratings to apply, giving him +10 (half a mastery) for a rating of 17w. If that same character had a keyword of 17w3 and a main ability of 7w4, he'd get 5x+8, or two whole masteries added to his main rating, for 7w6. Since I'm considering running a high-ish power game (where double or triple masteries in keywords is standard for pcs), this worries me. Should I be worried?

Darren

Powered by hypermail