Re: Lunars and the kids today [was: Dead skills dont die]

From: Darran <darransims_at_...>
Date: Fri, 21 Jan 2005 00:47:59 -0000


Roderick and Ellen Robertson wrote:
> C'mon, they're available for free in Amsterdam! You gotta know about that...

In cafes!  

> > My campaign is set in 1565, the Lunars have offered a tribrute of 100 cows
> to the tribe each year if they stay out of the Tarsh wars.
> > Now the players know what the Lunars are about [or think so] but the
> player characters were new to the schemes of the Lunar Empire.
> > The response was "We get 100 cows a year for doing nothing? Excellent!
> Sign us up."
>
> Dang, your Lunar Empire must be run by the US Dept of Agriculture: "We'll
> pay you not to grow wheat on your farm". Sign me up! I have 100 acres of
> prime Not-Growing-Wheat land.
>
> Most people's Lunar Empire would say "If we find even *one* of you over
> there, we'll firebomb your village, sell you all into slavery, and eat your
> cows" (the last being the worst part of the threat, of course).

That is phase two.
Carrot and the stick tactics. 1] be nice 2] be firm 3] kill everyone! ;-)

Cheers
Darran.



'A lack of planning on your part does not constitute an Emergency on my part'

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