Re: Nonhuman Sidekicks

From: Nick Hollingsworth <nick.hollingsworth_at_...>
Date: Thu, 27 Jan 2005 09:33:34 -0000


Ignoring the rules for a moment, could you explain what could go wrong with allowing a player to spend his HP to buy his sidekick(s) abilities assuming that all the normal costs apply and that increases must be justified in the same way thay must be for PCs.

I can see what you are saying about the rules you apply. I expect its been stated and I've missed it, but I haven't seen a clear statement of what the potential problem is that the rules help to protect against.

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