Re: Religion and hero points

From: Moah, platypus powaaa! <moah_at_...>
Date: Thu, 17 Feb 2005 20:07:44 +0100


Roderick and Ellen Robertson wrote:
>
>>Various degrees of religion requires you to spend various amounts
>>of time and heropoints for your religion. I seem to remember it
>>means you must invest the HP into things related to your religion
>>(like sword for humakt, run for vinga, your affinities, knowledge
>>of myths or virtues), but I can't find that again in the rulebook.
>>Have I been mistaken before, and do these HP simply disappear,
>>sacrificed on the altar of your worship ?

>
>
> No, you weren't mistaken. It's on page 107, under "Time and Hero Point
> Allocation".
>
> You spend those HP on stuff related to your religion: Magic, special cult
> abilities, relationships to the temple, Virtues of your god, possibly stuff
> from your Ocupation keyword, if it matches your religion keyword, etc.

Thanks. That's what I remembered too, but I couldn't find it in the rules.

> Otherwise, those 60%-Requirement devotees would *really* be screwed: "Yeah,
> your magic is 50% cheaper, but you only have 40% of your HP..."

Yeah, hadn't thought of it that way.

Moah, platypus powaaa!

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