Andy
> -----Original Message-----
> From: Ashley Munday [mailto:aescleal_at_...]
> Sent: 21 June 2005 11:28
> To: HeroQuest-rules_at_yahoogroups.com
> Subject: Re: Re: Building an Experienced Character
>
> Another option you could try is have them just create
> "beginning" characters, allowing them to extend their
> narratives to cover their characters careers and then use
> fairly weedy opposition against them.
>
> HeroQuest is fairly good in that success largely depends on
> the difference in abilities rather than the absolute value.
> 13 or 17 aint bad when the rest of the world has a 6!
>
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