My understanding is, common magic is magic that originates in the Middle World; specialized magic is magic that originates in an Otherworld.
If you find a spirit that lives in a local tree and bind it into a charm, that's common magic. If you cross into the Spirit World and bind the spirit, that's specialized.
If you learn a spell that draws on some middle-world source of power (like the Creek, or is it the Stream?) that's common magic; if the source of power is a node in the Essence Plane, that's specialized.
If you learn a feat from a godling that lives in the middle world (like the River, or the local hill god), that's common; if you have to enter the Godworld to learn the feat, that's specialized.
And talents draw on the caster's innate power, so they're all common.
Is this understanding valid, or am I off-base here? I think I offered it once before and was not immediately corrected.
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