>Does anyone know of any articles on the web (or have I missed any in
>the books) that gives hints for converting experienced GM and players
>to the diffreent approach of HQ?
My number one hint: don't convert existing player characters. They won't feel the same under the new system.
Although I don't have any thoughts on how to arrange for it, shoot for something that can only be resolved in HeroQuest. We have those moments about every 4 or 5 games. Times when a character resolves a tense conflict with an ability like Disrespectful of Authority or Draconic Lore.
-- David Dunham Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html Imagination is more important than knowledge. -- Albert Einstein
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