> But one can not really discuss whether it is allowed or most
> appropriate to use interpersonal abilities, relationships, or
> personality traits to decide an issue and still keep in character.
Your concern seems to be that the illusion of 'being the character' will be dispelled when the player negotiates with the Narrator for augments to raise his target number to the highest amount to give himself the greatest advantage? Is this the case?
Powered by hypermail