RE: Charms for friends

From: Paul Andrew King <paul_at_...>
Date: Mon, 7 Nov 2005 19:23:48 +0000

> > > > I'd put that under "Heroes are exceptions".
>> >
>> >I could, but it seems to me to be a cop-out.
>> It is - but only if you leave it there. Start working out the
>> backstory
>*Start* working out the backstory??? This is me, remember? "Start"?? The
>backstory is there. Lots of it.

Pre-game backstory. If the Jakaleel spirit is acting in a way that is way beyond the norm (and that is what it is - not absolutely-completely-impossible) then there ought to be a reason. Is it the workings of Destiny, a Lunar magical plot, a case of reincarnation ?

And don't forget this is a general issue, too - trying to say "yes" to characters with abilities that strictly speaking they "shouldn't" have without making it just a cop-out.

OK. it's more difficult after a lot of play, but the most likely problem would be other SurEnslib Traditionalists not noticing how weird this is. And maybe they just didn't want to comment (what sane person wants to mess around with madness spirits ?). You certainly don't have to change the fact that she has a Jakaleel fetish that works for her.

"The T'ang emperors were strong believers in the pills of 
immortality.  More emperors died of poisoning from ingesting minerals 
in the T'ang than in any other dynasty" - Eva Wong _The Shambhala 
Guide to Taoism_

Paul K.

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