Re: Re: Combat Rules

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Sat, 3 Dec 2005 23:09:52 -0800

>But: Changing weapons is considered an unrelated action, so for a long time
I
>thought that maybe trying to disarm someone should be considered an
unrelated
>action, too.

The way I think of it -

If you are just swapping around AP with cool special effects (whether it's a magical lightning bolt, a called shot to the head, or a back-flip onto the bannister) then use the the regular AP bidding mechanism.

If you're trying to change an aspect of the fight other than AP (disarm him, get yourself a bonus, give your opponent a penalty, change weapons) then it's probably an unrelated action. "Unrelated" really just means that your action won't affect the APs of the contest when performed.

Frex:
I declare "I jump up on the banister rail"   I can:
Just make a big bid (after all, jumping onto a 2" wide rail is probably a tough jump, but it will disorient my opponent, giving me an advantage).   or
Make it an unrelated action, and (assuming I make he jump) I'll have a +10 positional advantage bonus as long as I'm on the bannister and he's on the ground. The APs don't change just because I've made the leap and gotten a bonus, however - yes, the bonus is an "advantage", but it's the same as switching from "Sword and Shield 17" to "Lightning Bolt 7W" in the midle of the fight.

My 2 centavos.

RR
C'est par mon ordre et pour le bien de l'Etat que le porteur du pr�sent a fait ce qu'il a fait.
- Richelieu

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